{"id":32966,"date":"2025-10-28T00:01:23","date_gmt":"2025-10-27T21:01:23","guid":{"rendered":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/"},"modified":"2025-10-28T00:01:23","modified_gmt":"2025-10-27T21:01:23","slug":"c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar","status":"publish","type":"post","link":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/","title":{"rendered":"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar"},"content":{"rendered":"<p><body><\/p>\n<p>G\u00fcn\u00fcm\u00fcz\u00fcn modern yaz\u0131l\u0131m d\u00fcnyas\u0131nda kullan\u0131c\u0131lar, uygulamalardan an\u0131nda yan\u0131t beklerler. T\u0131k\u0131r t\u0131k\u0131r \u00e7al\u0131\u015fan, uzun s\u00fcreli i\u015flemler yaparken bile donmayan, ak\u0131c\u0131 bir deneyim sunan yaz\u0131l\u0131mlar art\u0131k bir l\u00fcks de\u011fil, bir beklentidir. Peki, geli\u015ftirdi\u011finiz C# uygulamalar\u0131nda, bir veritaban\u0131 sorgusu, bir API \u00e7a\u011fr\u0131s\u0131 veya karma\u015f\u0131k bir hesaplama gibi zaman alan bir i\u015flem y\u00fcz\u00fcnden kullan\u0131c\u0131 aray\u00fcz\u00fcn\u00fcn (UI) kilitlenmesi veya uygulaman\u0131z\u0131n yava\u015f tepki vermesi sorununu nas\u0131l \u00e7\u00f6zersiniz?<\/p>\n<p>\u0130\u015fte tam da bu noktada asenkron programlama devreye giriyor. Geleneksel (senkron) programlama modelinde, bir i\u015flem ba\u015flamadan \u00f6nce di\u011fer i\u015flemlerin tamamlanmas\u0131n\u0131 bekler. Bu durum, \u00f6zellikle I\/O (giri\u015f\/\u00e7\u0131k\u0131\u015f) yo\u011fun i\u015flemlerde veya uzun s\u00fcren CPU operasyonlar\u0131nda uygulaman\u0131n &#8220;donmas\u0131na&#8221; neden olabilir. Kullan\u0131c\u0131lar i\u00e7in bu, sab\u0131r zorlay\u0131c\u0131 bir deneyim anlam\u0131na gelir ve uygulaman\u0131z\u0131n performans\u0131na dair olumsuz bir alg\u0131 olu\u015fturur. C#\u2019ta asenkron programlama, bu darbo\u011fazlar\u0131 a\u015fman\u0131n ve uygulamalar\u0131n\u0131z\u0131 \u00e7ok daha duyarl\u0131 ve \u00f6l\u00e7eklenebilir hale getirmenin g\u00fc\u00e7l\u00fc bir yoludur.<\/p>\n<p>Asenkron programlama teknikleri sayesinde, uygulaman\u0131z\u0131n ana i\u015f par\u00e7ac\u0131\u011f\u0131 (main thread) bloke olmadan uzun s\u00fcreli i\u015flemleri arka planda y\u00fcr\u00fctebilirsiniz. Bu, kullan\u0131c\u0131n\u0131n uygulaman\u0131zla etkile\u015fimde kalmas\u0131na, di\u011fer i\u015flevleri kullanmas\u0131na veya sadece bir i\u015flemin bitmesini beklerken bir y\u00fckleme animasyonu g\u00f6rmesine olanak tan\u0131r. \u00d6zellikle masa\u00fcst\u00fc (WPF, Windows Forms), mobil (.NET MAUI, Xamarin) ve web (ASP.NET Core) uygulamalar\u0131nda kullan\u0131c\u0131 deneyimini do\u011frudan iyile\u015ftirirken, ayn\u0131 zamanda sunucu taraf\u0131nda y\u00fcksek e\u015f zamanl\u0131l\u0131k ve kaynak verimlili\u011fi sa\u011flar. Bu makalede, C#\u2019taki asenkron programlaman\u0131n temelini olu\u015fturan <code>async<\/code> ve <code>await<\/code> anahtar kelimelerinden ba\u015flayarak, ileri d\u00fczey kullan\u0131m senaryolar\u0131na, hata y\u00f6netimine ve performans ipu\u00e7lar\u0131na kadar geni\u015f bir yelpazede bilgi edinecek, ger\u00e7ek d\u00fcnya \u00f6rnekleriyle konuyu derinlemesine kavrayacaks\u0131n\u0131z.<\/p>\n<p>C# asenkron programlama becerileri, modern yaz\u0131l\u0131m geli\u015ftiricileri i\u00e7in vazge\u00e7ilmezdir. Bu makale, sizi bu g\u00fc\u00e7l\u00fc paradigman\u0131n temelleriyle tan\u0131\u015ft\u0131racak ve uygulamalar\u0131n\u0131z\u0131 bir \u00fcst seviyeye ta\u015f\u0131man\u0131z i\u00e7in gerekli ara\u00e7lar\u0131 sunacakt\u0131r. Haz\u0131rsan\u0131z, C#\u2019\u0131n asenkron d\u00fcnyas\u0131na do\u011fru bir yolculu\u011fa \u00e7\u0131kal\u0131m!<\/p>\n<h2>C# Asenkron Programlaman\u0131n Temel Kavramlar\u0131 ve <code>async<\/code>\/<code>await<\/code> ile \u0130lk Ad\u0131mlar<\/h2>\n<p>Asenkron programlaman\u0131n kalbine inmeden \u00f6nce, senkron ve asenkron y\u00fcr\u00fctme modelleri aras\u0131ndaki temel fark\u0131 anlamak kritik \u00f6neme sahiptir. Senkron modelde, her bir i\u015flem s\u0131rayla tamamlan\u0131r. Bir metot \u00e7a\u011fr\u0131ld\u0131\u011f\u0131nda, o metot i\u015fini bitirene kadar kontrol\u00fc geri d\u00f6nd\u00fcrmez ve sonraki kod sat\u0131r\u0131 beklemek zorunda kal\u0131r. \u00d6rne\u011fin, bir veritaban\u0131ndan b\u00fcy\u00fck bir veri k\u00fcmesi \u00e7eken senkron bir metot, bu veri k\u00fcmesi tamamen al\u0131nana kadar uygulaman\u0131n t\u00fcm ak\u0131\u015f\u0131n\u0131 durdurur. Bu durum, \u00f6zellikle grafik kullan\u0131c\u0131 aray\u00fcz\u00fcne (GUI) sahip uygulamalarda &#8220;donma&#8221; olarak alg\u0131lan\u0131r.<\/p>\n<p>Asenkron model ise, bir i\u015flemin ba\u015flat\u0131l\u0131p, o i\u015flem tamamlanmadan kontrol\u00fcn \u00e7a\u011f\u0131ran koda geri verilmesini sa\u011flar. Bu sayede \u00e7a\u011f\u0131ran kod, uzun s\u00fcreli i\u015flemin bitmesini beklemek yerine di\u011fer g\u00f6revleri yapmaya devam edebilir. \u0130\u015flem tamamland\u0131\u011f\u0131nda, uygulaman\u0131n geri kalan\u0131na bildirim g\u00f6nderilir ve istenirse sonu\u00e7lar i\u015flenir. C#\u2019ta bu, genellikle <code>Task<\/code> tabanl\u0131 Asenkron Desen (TAP) ile sa\u011flan\u0131r. .NET Framework ve .NET Core, <code>System.Threading.Tasks.Task<\/code> s\u0131n\u0131f\u0131 arac\u0131l\u0131\u011f\u0131yla bu soyutlamay\u0131 sunar. <code>Task<\/code>, asenkron bir operasyonun gelecekteki sonucunu temsil eden bir nesnedir.<\/p>\n<p>C# 5.0 ile tan\u0131t\u0131lan <code>async<\/code> ve <code>await<\/code> anahtar kelimeleri, asenkron programlamay\u0131 \u00e7ok daha okunabilir ve y\u00f6netilebilir hale getirmi\u015ftir. Bu anahtar kelimeler, asenkron kod yazmay\u0131 senkron kod yazmaya benzer bir deneyime d\u00f6n\u00fc\u015ft\u00fcrerek geli\u015ftiricilerin i\u015fini b\u00fcy\u00fck \u00f6l\u00e7\u00fcde kolayla\u015ft\u0131rm\u0131\u015ft\u0131r. <code>async<\/code> anahtar kelimesi bir metodun asenkron oldu\u011funu ve i\u00e7inde <code>await<\/code> kullanabilece\u011fini belirtir. <code>await<\/code> ise, bir <code>Task<\/code> nesnesi \u00fczerinde kullan\u0131l\u0131r ve o <code>Task<\/code> tamamlanana kadar metodun y\u00fcr\u00fct\u00fclmesini ask\u0131ya al\u0131r, ancak bu ask\u0131ya alma i\u015flemi ana i\u015f par\u00e7ac\u0131\u011f\u0131n\u0131 bloke etmez. Bunun yerine, kontrol\u00fc \u00e7a\u011f\u0131ran koda geri verir ve <code>Task<\/code> tamamland\u0131\u011f\u0131nda metodun kald\u0131\u011f\u0131 yerden devam etmesini sa\u011flar.<\/p>\n<p>\u015eimdi basit bir asenkron metot \u00f6rne\u011fiyle konuyu peki\u015ftirelim:<\/p>\n<pre><code class=\"language-csharp\">\nusing System;\nusing System.Threading.Tasks;\n\npublic class AsyncDemo\n{\n    public static async Task UzunSurenIslemSimulasyonu()\n    {\n        Console.WriteLine(\"Uzun s\u00fcreli i\u015flem ba\u015fl\u0131yor...\");\n        await Task.Delay(3000); \/\/ 3 saniye bekle, ana thread'i bloke etmeden.\n        Console.WriteLine(\"Uzun s\u00fcreli i\u015flem tamamland\u0131.\");\n    }\n\n    public static async Task Main(string[] args)\n    {\n        Console.WriteLine(\"Main metot ba\u015flad\u0131.\");\n        Task islem = UzunSurenIslemSimulasyonu(); \/\/ Asenkron i\u015flemi ba\u015flat\n\n        Console.WriteLine(\"Main metot di\u011fer i\u015flerini yap\u0131yor...\");\n        \/\/ Burada ba\u015fka senkron i\u015fler yap\u0131labilir, UI g\u00fcncellenebilir.\n        await Task.Delay(1000); \/\/ 1 saniye daha beklenti olu\u015fturmak i\u00e7in\n\n        await islem; \/\/ Asenkron i\u015flemin bitmesini bekle\n        Console.WriteLine(\"Main metot sona erdi.\");\n    }\n}\n    <\/pre>\n<p><\/code><\/p>\n<p>Yukar\u0131daki \u00f6rnekte <code>Main<\/code> metodu, <code>UzunSurenIslemSimulasyonu<\/code> metodunu <code>await<\/code> etmeden \u00f6nce kendi i\u015flerini yapmaya devam edebiliyor. Bu, uygulaman\u0131n duyarl\u0131l\u0131\u011f\u0131n\u0131 art\u0131ran temel mekanizmad\u0131r. Ayr\u0131ca, asenkron metotlar genellikle <code>Task<\/code> veya <code>Task<TResult><\/code> d\u00f6nd\u00fcr\u00fcrler. <code>Task<TResult><\/code>, belirli bir de\u011fer d\u00f6nd\u00fcren asenkron bir operasyonu temsil ederken, <code>Task<\/code> sadece bir operasyonun tamamland\u0131\u011f\u0131n\u0131 belirtir ve bir de\u011fer d\u00f6nd\u00fcrmez. <code>async void<\/code> de m\u00fcmk\u00fcnd\u00fcr, ancak hata y\u00f6netimi zorluklar\u0131 nedeniyle genellikle yaln\u0131zca olay i\u015fleyicilerinde kullan\u0131lmas\u0131 \u00f6nerilir.<\/p>\n<p>Bir di\u011fer \u00f6nemli nokta ise <code>ConfigureAwait(false)<\/code> kullan\u0131m\u0131d\u0131r. \u00d6zellikle k\u00fct\u00fcphane kodlar\u0131 yazarken, <code>await Task.Delay(1000).ConfigureAwait(false);<\/code> gibi bir ifade kullanmak, <code>await<\/code> sonras\u0131nda kodun orijinal e\u015fzamanlama ba\u011flam\u0131na (synchronization context) geri d\u00f6nme zorunlulu\u011funu ortadan kald\u0131r\u0131r. Bu, \u00f6zellikle GUI uygulamalar\u0131nda performans art\u0131\u015f\u0131 sa\u011flayabilir ve potansiyel kilitlenmeleri (deadlock) \u00f6nleyebilir, \u00e7\u00fcnk\u00fc i\u015f par\u00e7ac\u0131\u011f\u0131 havuzundan (thread pool) rastgele bir i\u015f par\u00e7ac\u0131\u011f\u0131nda devam edebilir. Ancak UI katman\u0131nda bu genellikle istenmez, \u00e7\u00fcnk\u00fc UI elemanlar\u0131na eri\u015fmek i\u00e7in UI i\u015f par\u00e7ac\u0131\u011f\u0131nda olmak gerekir. Bu nedenle, <code>ConfigureAwait(false)<\/code> kullan\u0131m\u0131na nerede ve neden ihtiya\u00e7 duyuldu\u011funu iyi anlamak \u00f6nemlidir.<\/p>\n<h3>Asenkron Operasyonlarda Hata Y\u00f6netimi Nas\u0131l Yap\u0131l\u0131r?<\/h3>\n<p>Asenkron programlama, performans ve duyarl\u0131l\u0131k sa\u011flarken, hata y\u00f6netimi konusunda da baz\u0131 \u00f6zel durumlar bar\u0131nd\u0131r\u0131r. Senkron kodda oldu\u011fu gibi, asenkron metotlarda da <code>try-catch<\/code> bloklar\u0131 kullanarak hatalar\u0131 yakalayabilirsiniz. Ancak, <code>Task<\/code> tabanl\u0131 asenkron operasyonlarda f\u0131rlat\u0131lan istisnalar do\u011frudan de\u011fil, <code>Task<\/code> nesnesinin i\u00e7erisinde saklan\u0131r ve <code>await<\/code> edildi\u011finde tekrar f\u0131rlat\u0131l\u0131r. Bu sayede, t\u0131pk\u0131 senkron kodda oldu\u011fu gibi <code>await<\/code> \u00e7a\u011fr\u0131s\u0131n\u0131 bir <code>try-catch<\/code> blo\u011fu i\u00e7ine alarak hatalar\u0131 kolayca y\u00f6netebilirsiniz.<\/p>\n<pre><code class=\"language-csharp\">\nusing System;\nusing System.Threading.Tasks;\n\npublic class AsyncHataYonetimi\n{\n    public static async Task HataFirlatanAsenkronMetot()\n    {\n        await Task.Delay(1000);\n        throw new InvalidOperationException(\"Asenkron bir hata olu\u015ftu!\");\n    }\n\n    public static async Task Main(string[] args)\n    {\n        Console.WriteLine(\"Hata y\u00f6netimi \u00f6rne\u011fi ba\u015flad\u0131.\");\n        try\n        {\n            await HataFirlatanAsenkronMetot();\n        }\n        catch (InvalidOperationException ex)\n        {\n            Console.WriteLine($\"Beklenen hata yakaland\u0131: {ex.Message}\");\n        }\n        catch (Exception ex)\n        {\n            Console.WriteLine($\"Beklenmeyen bir hata olu\u015ftu: {ex.Message}\");\n        }\n        Console.WriteLine(\"Hata y\u00f6netimi \u00f6rne\u011fi tamamland\u0131.\");\n    }\n}\n    <\/pre>\n<p><\/code><\/p>\n<p>Birden fazla asenkron operasyonu <code>Task.WhenAll<\/code> ile ayn\u0131 anda \u00e7al\u0131\u015ft\u0131r\u0131yorsan\u0131z ve bu operasyonlardan birden fazlas\u0131 hata f\u0131rlat\u0131rsa, <code>WhenAll<\/code> \u00e7a\u011fr\u0131s\u0131 <code>AggregateException<\/code> tipinde bir istisna f\u0131rlatacakt\u0131r. Bu istisnan\u0131n i\u00e7erisinde, f\u0131rlat\u0131lan t\u00fcm hatalar\u0131 bar\u0131nd\u0131ran bir <code>InnerExceptions<\/code> koleksiyonu bulunur. Bu koleksiyonu iterate ederek t\u00fcm hatalar\u0131 ayr\u0131 ayr\u0131 ele alabilir ve loglayabilirsiniz. Bu yakla\u015f\u0131m, karma\u015f\u0131k asenkron i\u015f ak\u0131\u015flar\u0131nda kapsaml\u0131 hata raporlamas\u0131 sa\u011flamak i\u00e7in olduk\u00e7a etkilidir. Hata y\u00f6netimini do\u011fru bir \u015fekilde uygulamak, uygulaman\u0131z\u0131n beklenmedik durumlara kar\u015f\u0131 daha diren\u00e7li olmas\u0131n\u0131 ve kullan\u0131c\u0131ya daha bilgilendirici geri bildirimler sunmas\u0131n\u0131 sa\u011flar. Unutmay\u0131n ki, ele al\u0131nmayan asenkron hatalar uygulaman\u0131n \u00e7\u00f6kmesine yol a\u00e7abilir veya tespit edilmesi zor, gizemli davran\u0131\u015flara neden olabilir.<\/p>\n<h2>Kullan\u0131c\u0131 Aray\u00fcz\u00fc Duyarl\u0131l\u0131\u011f\u0131 ve \u00d6l\u00e7eklenebilir Uygulamalar \u0130\u00e7in Asenkron Teknikler<\/h2>\n<p>Kullan\u0131c\u0131 aray\u00fcz\u00fc (UI) duyarl\u0131l\u0131\u011f\u0131, modern uygulama geli\u015ftirmede temel bir gereksinimdir. Bir Windows Forms, WPF veya hatta mobil (.NET MAUI) uygulamas\u0131nda, UI bile\u015fenlerinin (d\u00fc\u011fmeler, metin kutular\u0131, liste g\u00f6r\u00fcn\u00fcmleri) kullan\u0131c\u0131 etkile\u015fimlerine an\u0131nda yan\u0131t vermesi beklenir. Ancak, UI i\u015f par\u00e7ac\u0131\u011f\u0131nda (UI thread) uzun s\u00fcreli bir i\u015flem \u00e7al\u0131\u015ft\u0131rd\u0131\u011f\u0131n\u0131zda, bu i\u015f par\u00e7ac\u0131\u011f\u0131 bloke olur ve UI donar. Kullan\u0131c\u0131 ne bir d\u00fc\u011fmeye t\u0131klayabilir ne de metin giri\u015fi yapabilir; uygulama tamamen yan\u0131t vermeyi durdurur. \u0130\u015fte asenkron programlama, bu sorunu k\u00f6kten \u00e7\u00f6zmenin en etkili yoludur.<\/p>\n<p>Asenkron bir metot <code>await<\/code> ile bir <code>Task<\/code> \u00fczerinde beklemeye al\u0131nd\u0131\u011f\u0131nda, UI i\u015f par\u00e7ac\u0131\u011f\u0131 serbest b\u0131rak\u0131l\u0131r ve di\u011fer UI olaylar\u0131n\u0131 i\u015flemeye devam edebilir. <code>Task<\/code> tamamland\u0131\u011f\u0131nda, kontrol tekrar UI i\u015f par\u00e7ac\u0131\u011f\u0131na d\u00f6ner ve metot kald\u0131\u011f\u0131 yerden devam eder. Bu d\u00f6n\u00fc\u015f, .NET \u00e7al\u0131\u015fma zaman\u0131 taraf\u0131ndan sa\u011flanan <code>SynchronizationContext<\/code> veya <code>TaskScheduler<\/code> gibi mekanizmalar arac\u0131l\u0131\u011f\u0131yla otomatik olarak y\u00f6netilir. Bu sayede, asenkron i\u015flemin sonucuyla UI'yi g\u00fcvenli bir \u015fekilde g\u00fcncelleyebilirsiniz. \u00d6rne\u011fin, bir API'den veri \u00e7ektikten sonra, <code>await<\/code> sonras\u0131 kod blo\u011fu otomatik olarak UI i\u015f par\u00e7ac\u0131\u011f\u0131nda \u00e7al\u0131\u015fmaya devam edece\u011finden, direkt olarak bir <code>TextBox<\/code>'\u0131n <code>Text<\/code> \u00f6zelli\u011fini veya bir <code>ListView<\/code>'in <code>Items<\/code> koleksiyonunu g\u00fcncelleyebilirsiniz.<\/p>\n<pre><code class=\"language-csharp\">\nusing System.Windows.Controls; \/\/ WPF i\u00e7in\nusing System.Threading.Tasks;\n\npublic partial class MainWindow : Window\n{\n    public MainWindow()\n    {\n        InitializeComponent();\n    }\n\n    private async void BtnVeriCek_Click(object sender, RoutedEventArgs e)\n    {\n        BtnVeriCek.IsEnabled = false; \/\/ D\u00fc\u011fmeyi devre d\u0131\u015f\u0131 b\u0131rak\n        txtDurum.Text = \"Veriler \u00e7ekiliyor...\"; \/\/ Durum mesaj\u0131 g\u00f6ster\n\n        try\n        {\n            \/\/ Uzun s\u00fcreli bir i\u015flem sim\u00fclasyonu (\u00f6rne\u011fin API \u00e7a\u011fr\u0131s\u0131)\n            string veri = await GetDataFromApiAsync(); \n            txtSonuc.Text = $\"\u00c7ekilen Veri: {veri}\"; \/\/ UI'yi g\u00fcncelle\n        }\n        catch (Exception ex)\n        {\n            txtDurum.Text = $\"Hata: {ex.Message}\";\n        }\n        finally\n        {\n            BtnVeriCek.IsEnabled = true; \/\/ D\u00fc\u011fmeyi tekrar etkinle\u015ftir\n            txtDurum.Text = \"\u0130\u015flem tamamland\u0131.\";\n        }\n    }\n\n    private async Task<string> GetDataFromApiAsync()\n    {\n        \/\/ Ger\u00e7ek bir API \u00e7a\u011fr\u0131s\u0131 veya veritaban\u0131 i\u015flemi\n        await Task.Delay(4000); \/\/ 4 saniye s\u00fcren bir a\u011f \u00e7a\u011fr\u0131s\u0131 sim\u00fclasyonu\n        return \"API'den gelen \u00f6nemli veriler.\";\n    }\n}\n    <\/pre>\n<p><\/code><\/p>\n<p>Yukar\u0131daki WPF \u00f6rne\u011finde, <code>GetDataFromApiAsync<\/code> metodu \u00e7a\u011fr\u0131ld\u0131\u011f\u0131nda <code>await<\/code> sayesinde UI i\u015f par\u00e7ac\u0131\u011f\u0131 bloke olmaz. Kullan\u0131c\u0131 d\u00fc\u011fmeye basmaya devam edebilir, pencereyi hareket ettirebilir veya di\u011fer kontrollerle etkile\u015fime ge\u00e7ebilir. \u0130\u015flem bitti\u011finde, <code>txtSonuc<\/code> ve <code>txtDurum<\/code> kontrolleri g\u00fcvenli bir \u015fekilde g\u00fcncellenir. Bu, kullan\u0131c\u0131 i\u00e7in \u00e7ok daha ak\u0131c\u0131 ve ho\u015f bir deneyim sunar.<\/p>\n<p>Asenkron programlama sadece kullan\u0131c\u0131 aray\u00fczleri i\u00e7in de\u011fil, ayn\u0131 zamanda sunucu tarafl\u0131 uygulamalar\u0131n (\u00f6rne\u011fin ASP.NET Core API'leri) \u00f6l\u00e7eklenebilirli\u011fi i\u00e7in de hayati \u00f6neme sahiptir. Bir web sunucusunda, her gelen istek bir i\u015f par\u00e7ac\u0131\u011f\u0131na atan\u0131r. E\u011fer bu i\u015f par\u00e7ac\u0131\u011f\u0131, bir veritaban\u0131 sorgusu veya harici bir servis \u00e7a\u011fr\u0131s\u0131 gibi G\/\u00c7 yo\u011fun bir i\u015flem nedeniyle beklemek zorunda kal\u0131rsa, o i\u015f par\u00e7ac\u0131\u011f\u0131 da bloke olur. Bu, ayn\u0131 anda i\u015fleyebilece\u011finiz istek say\u0131s\u0131n\u0131 s\u0131n\u0131rlar ve sunucunuzun kaynaklar\u0131n\u0131 verimsiz kullanmas\u0131na yol a\u00e7ar. Asenkron G\/\u00c7 i\u015flemleri, i\u015f par\u00e7ac\u0131\u011f\u0131n\u0131n beklerken serbest b\u0131rak\u0131lmas\u0131n\u0131 sa\u011flayarak, sunucunun \u00e7ok daha fazla e\u015fzamanl\u0131 iste\u011fi daha az kaynakla i\u015flemesine olanak tan\u0131r. Modern web uygulamalar\u0131nda, aray\u00fcz\u00fcn farkl\u0131 ekran boyutlar\u0131na uyum sa\u011flamas\u0131 i\u00e7in <mark>CSS media query'leri<\/mark> gibi teknikler kullan\u0131l\u0131rken, arka plandaki veri al\u0131\u015fveri\u015fi ve i\u015flem mant\u0131\u011f\u0131n\u0131n asenkron olmas\u0131, uygulaman\u0131n genel duyarl\u0131l\u0131k ve performans\u0131n\u0131 art\u0131r\u0131r.<\/p>\n<div class=\"expert-tip\">\n        Uzman \u0130pucu: \u00d6zellikle sunucu taraf\u0131nda performans kritik uygulamalar geli\u015ftiriyorsan\u0131z, G\/\u00c7 yo\u011fun operasyonlar i\u00e7in her zaman asenkron API'leri tercih edin (\u00f6rne\u011fin, <code>HttpClient.GetAsync<\/code> yerine <code>HttpClient.Get<\/code>). Bu, sunucunuzun ayn\u0131 anda y\u00fczlerce veya binlerce iste\u011fi verimli bir \u015fekilde y\u00f6netmesini sa\u011flar.\n    <\/div>\n<h2>\u0130leri D\u00fczey Asenkron Desenler: Paralel Y\u00fcr\u00fctme ve \u0130ptal Mekanizmalar\u0131<\/h2>\n<p>Asenkron programlama, sadece tek bir i\u015flemi bloke etmeden y\u00fcr\u00fctmekle kalmaz, ayn\u0131 zamanda birden fazla asenkron i\u015flemi paralel olarak y\u00f6netmek i\u00e7in de g\u00fc\u00e7l\u00fc desenler sunar. Bu, \u00f6zellikle farkl\u0131 kaynaklardan veri \u00e7eken veya birden fazla ba\u011f\u0131ms\u0131z g\u00f6revi ayn\u0131 anda ba\u015flatan uygulamalar i\u00e7in vazge\u00e7ilmezdir. C#\u2019ta <code>Task.WhenAll<\/code> ve <code>Task.WhenAny<\/code> metotlar\u0131, bu t\u00fcr senaryolar i\u00e7in en s\u0131k kullan\u0131lan ara\u00e7lard\u0131r.<\/p>\n<p><code>Task.WhenAll<\/code> metodu, bir dizi <code>Task<\/code> nesnesini arg\u00fcman olarak al\u0131r ve bu <code>Task<\/code>'lar\u0131n hepsi tamamland\u0131\u011f\u0131nda kendisi de tamamlanan yeni bir <code>Task<\/code> d\u00f6nd\u00fcr\u00fcr. Bu, birden fazla ba\u011f\u0131ms\u0131z web servis \u00e7a\u011fr\u0131s\u0131n\u0131 veya veritaban\u0131 sorgusunu ayn\u0131 anda ba\u015flat\u0131p, t\u00fcm sonu\u00e7lar\u0131 toplu olarak beklemek istedi\u011finizde idealdir. E\u011fer <code>Task<TResult><\/code> d\u00f6nen g\u00f6revleriniz varsa, <code>Task.WhenAll<TResult><\/code> size tamamlanan t\u00fcm g\u00f6revlerin sonu\u00e7lar\u0131n\u0131 i\u00e7eren bir koleksiyon d\u00f6nd\u00fcr\u00fcr. Bu sayede, birden fazla i\u015flem i\u00e7in bekleme s\u00fcresini toplam s\u00fcre yerine en uzun s\u00fcren i\u015flemin s\u00fcresine d\u00fc\u015f\u00fcrebilirsiniz. \u00d6rne\u011fin, bir \u00fcr\u00fcn sayfas\u0131nda \u00fcr\u00fcn detaylar\u0131, yorumlar ve benzer \u00fcr\u00fcnler gibi farkl\u0131 API'lerden veri \u00e7ekiliyorsa, bunlar\u0131 <code>WhenAll<\/code> ile paralel olarak \u00e7ekmek, sayfan\u0131n y\u00fcklenme s\u00fcresini \u00f6nemli \u00f6l\u00e7\u00fcde h\u0131zland\u0131rabilir.<\/p>\n<pre><code class=\"language-csharp\">\nusing System;\nusing System.Collections.Generic;\nusing System.Linq;\nusing System.Threading.Tasks;\n\npublic class ParalelIslemler\n{\n    public static async Task<string> VeriCek1Async()\n    {\n        await Task.Delay(3000); \/\/ 3 saniye\n        return \"Veri 1\";\n    }\n\n    public static async Task<string> VeriCek2Async()\n    {\n        await Task.Delay(2000); \/\/ 2 saniye\n        return \"Veri 2\";\n    }\n\n    public static async Task Main(string[] args)\n    {\n        Console.WriteLine(\"Paralel i\u015flemler ba\u015fl\u0131yor...\");\n\n        \/\/ Her iki i\u015flemi ayn\u0131 anda ba\u015flat\n        Task<string> task1 = VeriCek1Async();\n        Task<string> task2 = VeriCek2Async();\n\n        \/\/ Her ikisinin de bitmesini bekle\n        string[] results = await Task.WhenAll(task1, task2); \n\n        Console.WriteLine($\"T\u00fcm veriler \u00e7ekildi: {results[0]}, {results[1]}\");\n        Console.WriteLine(\"Paralel i\u015flemler tamamland\u0131.\");\n    }\n}\n    <\/pre>\n<p><\/code><\/p>\n<p>Di\u011fer yandan, <code>Task.WhenAny<\/code> metodu, verilen <code>Task<\/code> koleksiyonundan herhangi biri tamamland\u0131\u011f\u0131nda kendisi de tamamlanan bir <code>Task<\/code> d\u00f6nd\u00fcr\u00fcr. Bu, bir i\u015flemi birden fazla kaynaktan ba\u015flatt\u0131\u011f\u0131n\u0131zda (\u00f6rne\u011fin, yedekli servis \u00e7a\u011fr\u0131lar\u0131) ve ilk yan\u0131t vereni kullanmak istedi\u011finizde kullan\u0131\u015fl\u0131d\u0131r. En h\u0131zl\u0131 olan\u0131 al\u0131p di\u011ferlerini iptal etmek (e\u011fer m\u00fcmk\u00fcnse) kaynaklar\u0131 daha verimli kullanman\u0131z\u0131 sa\u011flar.<\/p>\n<p>Asenkron i\u015flemlerin y\u00f6netiminde bir di\u011fer \u00f6nemli konu ise iptal mekanizmalar\u0131d\u0131r. Uzun s\u00fcreli bir i\u015flem ba\u015flam\u0131\u015fken, kullan\u0131c\u0131 fikrini de\u011fi\u015ftirebilir ve i\u015flemi iptal etmek isteyebilir veya uygulaman\u0131n kendisi bir kaynak s\u0131k\u0131nt\u0131s\u0131 nedeniyle i\u015flemi sonland\u0131rmak isteyebilir. <code>CancellationTokenSource<\/code> ve <code>CancellationToken<\/code> s\u0131n\u0131flar\u0131, asenkron i\u015flemleri d\u00fczg\u00fcn bir \u015fekilde iptal etmek i\u00e7in kullan\u0131lan standart y\u00f6ntemlerdir. Bir <code>CancellationTokenSource<\/code> nesnesi olu\u015fturulur ve <code>Token<\/code> \u00f6zelli\u011fi ilgili asenkron metotlara veya <code>Task.Delay<\/code> gibi operasyonlara ge\u00e7irilir. Kullan\u0131c\u0131 iptali tetikledi\u011finde <code>CancellationTokenSource.Cancel()<\/code> metodu \u00e7a\u011fr\u0131l\u0131r ve <code>CancellationToken<\/code> \u00fczerinden iptal iste\u011fi yay\u0131l\u0131r. Asenkron metotlar bu <code>token<\/code>'\u0131 d\u00fczenli aral\u0131klarla kontrol ederek iptal iste\u011fi olup olmad\u0131\u011f\u0131n\u0131 anlayabilir ve uygun bir \u015fekilde <code>OperationCanceledException<\/code> f\u0131rlatarak veya temizlik yaparak sonlanabilirler.<\/p>\n<div class=\"expert-tip\">\n        Uzman \u0130pucu: Performans a\u00e7\u0131s\u0131ndan kritik senaryolarda <code>Task<\/code> yerine <code>ValueTask<\/code> kullanmay\u0131 d\u00fc\u015f\u00fcnebilirsiniz. \u00d6zellikle asenkron bir metodun \u00e7o\u011fu zaman senkron olarak sonu\u00e7 d\u00f6nd\u00fcrebildi\u011fi veya <code>Task<\/code> nesnesi tahsis etme maliyetinden ka\u00e7\u0131nmak istedi\u011finiz durumlarda <code>ValueTask<\/code> daha hafif bir alternatif sunar. Ancak, <code>ValueTask<\/code>'\u0131n kullan\u0131m\u0131 <code>Task<\/code> kadar esnek de\u011fildir ve dikkatli olunmad\u0131\u011f\u0131nda sorunlara yol a\u00e7abilir, bu y\u00fczden sadece performans\u0131n mutlak \u00f6ncelik oldu\u011fu yerlerde de\u011ferlendirilmelidir.\n    <\/div>\n<h2>Vaka Analizi: B\u00fcy\u00fck \u00d6l\u00e7ekli Bir Uygulamada Asenkron D\u00f6n\u00fc\u015f\u00fcm\u00fcn Faydalar\u0131<\/h2>\n<p>Bir e-ticaret platformunun \u00fcr\u00fcn listeleme sayfas\u0131n\u0131 ele alal\u0131m. Bu sayfa, kullan\u0131c\u0131lara \u00fcr\u00fcn g\u00f6rselleri, fiyatlar\u0131, stok bilgileri, m\u00fc\u015fteri yorumlar\u0131 ve \u00f6nerilen di\u011fer \u00fcr\u00fcnler gibi bir\u00e7ok farkl\u0131 bilgiyi tek bir ekranda sunar. Geleneksel (senkron) bir yakla\u015f\u0131mla geli\u015ftirildi\u011finde, bu sayfan\u0131n y\u00fcklenme s\u00fcresi ciddi bir sorun haline gelebilir. Neden mi? \u00c7\u00fcnk\u00fc bu bilgiler genellikle farkl\u0131 kaynaklardan (\u00fcr\u00fcn veritaban\u0131, stok servisi, yorumlar mikroservisi, \u00f6neri motoru) \u00e7ekilir ve senkron bir yakla\u015f\u0131mla her bir veri \u00e7ekme i\u015flemi bir \u00f6ncekinin bitmesini beklerdi.<\/p>\n<p>\u00d6rne\u011fin, \u00fcr\u00fcn detaylar\u0131n\u0131 \u00e7ektiniz (200ms), sonra stok kontrol\u00fc yapt\u0131n\u0131z (150ms), ard\u0131ndan m\u00fc\u015fteri yorumlar\u0131n\u0131 getirdiniz (300ms) ve son olarak benzer \u00fcr\u00fcnleri \u00f6neri motorundan ald\u0131n\u0131z (400ms). Bu senaryoda sayfan\u0131n toplam y\u00fcklenme s\u00fcresi yakla\u015f\u0131k 1050ms (1.05 saniye) olacakt\u0131r. Bu, g\u00fcn\u00fcm\u00fcz standartlar\u0131nda kabul edilemez derecede yava\u015f bir kullan\u0131c\u0131 deneyimidir.<\/p>\n<p>Peki, bu e-ticaret platformunu asenkron olarak nas\u0131l d\u00f6n\u00fc\u015ft\u00fcrebiliriz? T\u00fcm bu veri \u00e7ekme i\u015flemlerini <code>async<\/code> ve <code>await<\/code> kullanarak paralel hale getirebiliriz. Her bir veri \u00e7ekme i\u015flemini (\u00f6rne\u011fin, <code>GetProductDetailsAsync()<\/code>, <code>CheckStockAsync()<\/code>, <code>GetCustomerReviewsAsync()<\/code>, <code>GetRecommendedProductsAsync()<\/code>) ba\u011f\u0131ms\u0131z bir <code>Task<\/code> olarak ba\u015flat\u0131r\u0131z. Ard\u0131ndan, <code>Task.WhenAll<\/code> kullanarak bu g\u00f6revlerin hepsinin tamamlanmas\u0131n\u0131 bekleriz. Bu durumda, sayfan\u0131n y\u00fcklenme s\u00fcresi, art\u0131k t\u00fcm i\u015flemlerin toplam s\u00fcresi de\u011fil, aralar\u0131ndaki en uzun s\u00fcren i\u015flemin s\u00fcresi kadar olacakt\u0131r. Yani yukar\u0131daki \u00f6rnekte, 400ms s\u00fcren \u00f6neri motoru \u00e7a\u011fr\u0131s\u0131 en uzun i\u015flem oldu\u011fu i\u00e7in, sayfa y\u00fckleme s\u00fcresi teorik olarak 400ms civar\u0131na d\u00fc\u015fecektir (network gecikmeleri ve i\u015flem y\u00fck\u00fc hari\u00e7 tutuldu\u011funda).<\/p>\n<p>Bu asenkron d\u00f6n\u00fc\u015f\u00fcm\u00fcn somut faydalar\u0131 \u015funlard\u0131r:<\/p>\n<ul>\n<li><strong>Daha H\u0131zl\u0131 Sayfa Y\u00fckleme:<\/strong> Kullan\u0131c\u0131lar \u00fcr\u00fcn sayfas\u0131na saniyeler yerine milisaniyeler i\u00e7inde ula\u015f\u0131r. Bu, \u00f6zellikle mobil kullan\u0131c\u0131larda d\u00f6n\u00fc\u015f\u00fcm oranlar\u0131n\u0131 do\u011frudan etkileyen bir fakt\u00f6rd\u00fcr.<\/li>\n<li><strong>Geli\u015fmi\u015f Kullan\u0131c\u0131 Deneyimi:<\/strong> Sayfa y\u00fcklenirken UI donmaz, kullan\u0131c\u0131 etkile\u015fimde kalabilir. Bu, markaya olan g\u00fcveni art\u0131r\u0131r.<\/li>\n<li><strong>Sunucu Kaynaklar\u0131n\u0131n Verimli Kullan\u0131m\u0131:<\/strong> Arka u\u00e7ta, web sunucusu i\u015f par\u00e7ac\u0131klar\u0131 G\/\u00c7 i\u015flemleri s\u0131ras\u0131nda bloke olmaz. Bu, sunucunun ayn\u0131 anda \u00e7ok daha fazla kullan\u0131c\u0131 iste\u011fini i\u015flemesine olanak tan\u0131r, b\u00f6ylece daha az sunucu kayna\u011f\u0131yla daha y\u00fcksek trafik y\u00f6netilebilir. Bu, maliyet tasarrufu ve daha iyi \u00f6l\u00e7eklenebilirlik anlam\u0131na gelir.<\/li>\n<li><strong>Esneklik ve Bak\u0131m Kolayl\u0131\u011f\u0131:<\/strong> Asenkron kod, \u00f6zellikle <code>async<\/code>\/<code>await<\/code> ile yaz\u0131ld\u0131\u011f\u0131nda, senkron koda benzer \u015fekilde okunabilir ve bak\u0131m\u0131 kolayd\u0131r. Yeni veri kaynaklar\u0131 veya servisler eklendi\u011finde, mevcut asenkron yap\u0131ya entegrasyonu nispeten basittir.<\/li>\n<\/ul>\n<p>Bu vaka analizi, asenkron programlaman\u0131n sadece teorik bir kavram olmad\u0131\u011f\u0131n\u0131, ayn\u0131 zamanda ger\u00e7ek d\u00fcnya uygulamalar\u0131nda performans\u0131, \u00f6l\u00e7eklenebilirli\u011fi ve kullan\u0131c\u0131 deneyimini do\u011frudan etkileyen g\u00fc\u00e7l\u00fc bir ara\u00e7 oldu\u011funu g\u00f6stermektedir. Modern yaz\u0131l\u0131m geli\u015ftiricilerinin bu yeteneklere sahip olmas\u0131, rekabet\u00e7i pazarda \u00f6ne \u00e7\u0131kmalar\u0131n\u0131 sa\u011flar.<\/p>\n<h2>Sonu\u00e7: C# Asenkron Programlama ile Uygulamalar\u0131n\u0131z\u0131 Gelece\u011fe Ta\u015f\u0131y\u0131n<\/h2>\n<p>Bu makalede C# asenkron programlaman\u0131n derinliklerine dald\u0131k ve neden modern yaz\u0131l\u0131m geli\u015ftirmenin vazge\u00e7ilmez bir par\u00e7as\u0131 oldu\u011funu detayl\u0131ca inceledik. Uygulamalar\u0131n kullan\u0131c\u0131 aray\u00fczlerinin duyarl\u0131l\u0131\u011f\u0131n\u0131 art\u0131rmas\u0131ndan, sunucu taraf\u0131ndaki operasyonlar\u0131n \u00f6l\u00e7eklenebilirli\u011fini sa\u011flamas\u0131na kadar bir\u00e7ok alanda <code>async<\/code> ve <code>await<\/code> anahtar kelimelerinin g\u00fcc\u00fcn\u00fc ke\u015ffettik. Senkron ve asenkron y\u00fcr\u00fctme aras\u0131ndaki temel farklar\u0131 anlad\u0131k, <code>Task<\/code> tabanl\u0131 asenkron desenin nas\u0131l \u00e7al\u0131\u015ft\u0131\u011f\u0131n\u0131 g\u00f6rd\u00fck ve <code>ConfigureAwait(false)<\/code> gibi \u00f6nemli optimizasyonlar\u0131 \u00f6\u011frendik.<\/p>\n<p>Ayr\u0131ca, asenkron operasyonlarda hata y\u00f6netiminin inceliklerini, <code>try-catch<\/code> bloklar\u0131n\u0131n ve <code>AggregateException<\/code>'\u0131n nas\u0131l kullan\u0131laca\u011f\u0131n\u0131 ele ald\u0131k. <code>Task.WhenAll<\/code> ve <code>Task.WhenAny<\/code> ile birden fazla asenkron i\u015flemi paralel olarak y\u00fcr\u00fctme yetene\u011fimizin yan\u0131 s\u0131ra, <code>CancellationToken<\/code> ile bu i\u015flemleri d\u00fczg\u00fcn bir \u015fekilde iptal etme mekanizmalar\u0131n\u0131 da irdeledik. B\u00fcy\u00fck \u00f6l\u00e7ekli bir e-ticaret uygulamas\u0131n\u0131n \u00fcr\u00fcn listeleme sayfas\u0131n\u0131n asenkron d\u00f6n\u00fc\u015f\u00fcm\u00fcn\u00fc bir vaka analizi olarak inceleyerek, asenkron programlaman\u0131n somut faydalar\u0131n\u0131 ve ger\u00e7ek d\u00fcnya \u00fczerindeki etkilerini g\u00f6zlemledik.<\/p>\n<p>C# asenkron programlama, sadece kodunuzu daha verimli hale getirmekle kalmaz, ayn\u0131 zamanda kullan\u0131c\u0131lar\u0131n\u0131za daha ak\u0131c\u0131, daha h\u0131zl\u0131 ve daha keyifli bir deneyim sunar. Geli\u015ftirdi\u011finiz uygulamalar\u0131n gelece\u011fe haz\u0131r olmas\u0131n\u0131 sa\u011flamak, artan beklentilere cevap vermek ve rekabette \u00f6ne \u00e7\u0131kmak i\u00e7in bu g\u00fc\u00e7l\u00fc paradigmay\u0131 etkin bir \u015fekilde kullanmak art\u0131k bir tercih de\u011fil, bir zorunluluktur. Bu makale ile edindi\u011finiz bilgiler, C# ile daha performansl\u0131 ve duyarl\u0131 uygulamalar geli\u015ftirme yolculu\u011funuzda size sa\u011flam bir temel sunacakt\u0131r. Uygulamalar\u0131n\u0131z\u0131 asenkron hale getirerek, kullan\u0131c\u0131 memnuniyetini art\u0131rabilir, sistem kaynaklar\u0131n\u0131z\u0131 optimize edebilir ve daha dayan\u0131kl\u0131 yaz\u0131l\u0131mlar in\u015fa edebilirsiniz.<\/p>\n<h3>S\u0131k\u00e7a Sorulan Sorular<\/h3>\n<ul>\n<li>\n            <strong>S: <code>async<\/code> ve <code>await<\/code> kullanmak her zaman daha iyi performans sa\u011flar m\u0131?<\/strong><\/p>\n<p><strong>C:<\/strong> Her zaman de\u011fil. <code>async<\/code> ve <code>await<\/code> \u00f6zellikle G\/\u00c7 yo\u011fun (I\/O-bound) operasyonlarda (a\u011f \u00e7a\u011fr\u0131lar\u0131, dosya i\u015flemleri, veritaban\u0131 sorgular\u0131) performans\u0131 ve duyarl\u0131l\u0131\u011f\u0131 \u00f6nemli \u00f6l\u00e7\u00fcde art\u0131r\u0131r \u00e7\u00fcnk\u00fc i\u015f par\u00e7ac\u0131\u011f\u0131n\u0131n beklerken bo\u015fa durmas\u0131n\u0131 engeller. Ancak CPU yo\u011fun (CPU-bound) i\u015flemlerde (karma\u015f\u0131k matematiksel hesaplamalar) <code>async<\/code> ve <code>await<\/code> kullanmak tek ba\u015f\u0131na performans\u0131 art\u0131rmaz, aksine i\u015f par\u00e7ac\u0131\u011f\u0131 de\u011fi\u015ftirme maliyetleri nedeniyle hafif bir d\u00fc\u015f\u00fc\u015fe neden olabilir. CPU yo\u011fun i\u015fler i\u00e7in <code>Task.Run<\/code> kullanarak i\u015flemi ayr\u0131 bir i\u015f par\u00e7ac\u0131\u011f\u0131 havuzu i\u015f par\u00e7ac\u0131\u011f\u0131nda \u00e7al\u0131\u015ft\u0131rmak daha uygun olabilir.<\/p>\n<\/li>\n<li>\n            <strong>S: <code>async void<\/code> ne zaman kullan\u0131lmal\u0131, ne zaman ka\u00e7\u0131n\u0131lmal\u0131?<\/strong><\/p>\n<p><strong>C:<\/strong> <code>async void<\/code> metotlar sadece olay i\u015fleyicileri (event handlers) i\u00e7in tasarlanm\u0131\u015ft\u0131r. Bu ba\u011flamda kullan\u0131ld\u0131\u011f\u0131nda UI'yi bloke etmeden asenkron i\u015flemleri ba\u015flatabilirler. Ancak, <code>async void<\/code> metotlardan f\u0131rlat\u0131lan istisnalar do\u011frudan \u00e7a\u011f\u0131ran koda d\u00f6nmez, bu da hata y\u00f6netimini zorla\u015ft\u0131r\u0131r ve uygulaman\u0131n \u00e7\u00f6kmesine neden olabilir. Bu nedenle, olay i\u015fleyicileri d\u0131\u015f\u0131nda, asenkron metotlar\u0131n\u0131z\u0131n <code>Task<\/code> veya <code>Task<TResult><\/code> d\u00f6nd\u00fcrmesi \u015fiddetle tavsiye edilir.<\/p>\n<\/li>\n<li>\n            <strong>S: Asenkron kodda deadlock (kilitlenme) nas\u0131l \u00f6nlenir?<\/strong><\/p>\n<p><strong>C:<\/strong> Deadlocklar genellikle asenkron metodun sonu\u00e7lar\u0131n\u0131n senkron bir \u015fekilde <code>.Result<\/code> veya <code>.Wait()<\/code> ile beklenmesi ve bu i\u015flemin <code>SynchronizationContext<\/code>'e ba\u011fl\u0131 bir ortamda (GUI veya ASP.NET request context gibi) yap\u0131lmas\u0131yla olu\u015fur. En yayg\u0131n \u00e7\u00f6z\u00fcm, k\u00fct\u00fcphane kodlar\u0131nda veya UI thread'ine d\u00f6nmek istemedi\u011finiz durumlarda <code>await<\/code> \u00e7a\u011fr\u0131lar\u0131n\u0131n sonuna <code>.ConfigureAwait(false)<\/code> eklemektir. Ayr\u0131ca, asenkron metotlar\u0131n sonu\u00e7lar\u0131n\u0131 almak i\u00e7in her zaman <code>await<\/code> kullanmay\u0131 tercih etmek, deadlock riskini b\u00fcy\u00fck \u00f6l\u00e7\u00fcde azalt\u0131r.<\/p>\n<\/li>\n<li>\n            <strong>S: <code>Task.Delay<\/code> ile <code>Thread.Sleep<\/code> aras\u0131ndaki fark nedir?<\/strong><\/p>\n<p><strong>C:<\/strong> Temel fark, <code>Task.Delay<\/code>'in asenkron olmas\u0131 ve ana i\u015f par\u00e7ac\u0131\u011f\u0131n\u0131 bloke etmemesidir. Bir <code>await Task.Delay(ms)<\/code> \u00e7a\u011fr\u0131s\u0131, metodu belirtilen s\u00fcre boyunca ask\u0131ya al\u0131r ve kontrol\u00fc \u00e7a\u011f\u0131ran koda geri verir, b\u00f6ylece uygulama duyarl\u0131 kal\u0131r. <code>Thread.Sleep(ms)<\/code> ise senkron bir i\u015flemdir; \u00e7a\u011fr\u0131ld\u0131\u011f\u0131 i\u015f par\u00e7ac\u0131\u011f\u0131n\u0131 belirtilen s\u00fcre boyunca tamamen bloke eder ve bu s\u00fcre boyunca o i\u015f par\u00e7ac\u0131\u011f\u0131nda hi\u00e7bir i\u015flem yap\u0131lamaz. UI i\u015f par\u00e7ac\u0131\u011f\u0131nda <code>Thread.Sleep<\/code> kullanmak uygulaman\u0131n donmas\u0131na neden olur.<\/p>\n<\/li>\n<\/ul>\n<p><\/body><\/p>\n","protected":false},"excerpt":{"rendered":"G\u00fcn\u00fcm\u00fcz\u00fcn modern yaz\u0131l\u0131m d\u00fcnyas\u0131nda kullan\u0131c\u0131lar, uygulamalardan an\u0131nda yan\u0131t beklerler. T\u0131k\u0131r t\u0131k\u0131r \u00e7al\u0131\u015fan, uzun s\u00fcreli i\u015flemler yaparken bile donmayan,&hellip;","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"csco_page_header_type":"","csco_page_load_nextpost":"","csco_page_subscribe_form":"","csco_page_contact_form":"","footnotes":""},"categories":[228],"tags":[],"class_list":{"0":"post-32966","1":"post","2":"type-post","3":"status-publish","4":"format-standard","6":"category-c","7":"cs-entry","8":"cs-video-wrap"},"yoast_head":"<!-- This site is optimized with the Yoast SEO Premium plugin v20.5 (Yoast SEO v25.3.1) - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar<\/title>\n<meta name=\"description\" content=\"G\u00fcn\u00fcm\u00fcz\u00fcn modern yaz\u0131l\u0131m d\u00fcnyas\u0131nda kullan\u0131c\u0131lar, uygulamalardan an\u0131nda yan\u0131t beklerler. T\u0131k\u0131r t\u0131k\u0131r \u00e7al\u0131\u015fan, uzun s\u00fcreli i\u015flemler yaparken bile donmayan, ak\u0131c\u0131 bir deneyim sunan yaz\u0131l\u0131mlar art\u0131k bir l\u00fcks de\u011fil, bir beklentidir. Peki, geli\u015ftirdi\u011finiz C# uygulamalar\u0131nda, bir veritaban\u0131 sorgusu, bir API \u00e7a\u011fr\u0131s\u0131 veya karma\u015f\u0131k bir hesaplama gibi zaman alan bir i\u015flem y\u00fcz\u00fcnden kullan\u0131c\u0131 aray\u00fcz\u00fcn\u00fcn (UI) kilitlenmesi veya uygulaman\u0131z\u0131n yava\u015f tepki vermesi sorununu nas\u0131l \u00e7\u00f6zersiniz?\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/\" \/>\n<meta property=\"og:locale\" content=\"tr_TR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar\" \/>\n<meta property=\"og:description\" content=\"G\u00fcn\u00fcm\u00fcz\u00fcn modern yaz\u0131l\u0131m d\u00fcnyas\u0131nda kullan\u0131c\u0131lar, uygulamalardan an\u0131nda yan\u0131t beklerler. T\u0131k\u0131r t\u0131k\u0131r \u00e7al\u0131\u015fan, uzun s\u00fcreli i\u015flemler yaparken bile donmayan, ak\u0131c\u0131 bir deneyim sunan yaz\u0131l\u0131mlar art\u0131k bir l\u00fcks de\u011fil, bir beklentidir. Peki, geli\u015ftirdi\u011finiz C# uygulamalar\u0131nda, bir veritaban\u0131 sorgusu, bir API \u00e7a\u011fr\u0131s\u0131 veya karma\u015f\u0131k bir hesaplama gibi zaman alan bir i\u015flem y\u00fcz\u00fcnden kullan\u0131c\u0131 aray\u00fcz\u00fcn\u00fcn (UI) kilitlenmesi veya uygulaman\u0131z\u0131n yava\u015f tepki vermesi sorununu nas\u0131l \u00e7\u00f6zersiniz?\" \/>\n<meta property=\"og:url\" content=\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/\" \/>\n<meta property=\"og:site_name\" content=\"Kodlar\u0131n Gizemli D\u00fcnyas\u0131\" \/>\n<meta property=\"article:published_time\" content=\"2025-10-27T21:01:23+00:00\" \/>\n<meta name=\"author\" content=\"Fatih Soysal\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Yazan:\" \/>\n\t<meta name=\"twitter:data1\" content=\"Fatih Soysal\" \/>\n\t<meta name=\"twitter:label2\" content=\"Tahmini okuma s\u00fcresi\" \/>\n\t<meta name=\"twitter:data2\" content=\"20 dakika\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/\"},\"author\":{\"name\":\"Fatih Soysal\",\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/002a254750921dcfd568a99e48240dd1\"},\"headline\":\"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar\",\"datePublished\":\"2025-10-27T21:01:23+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/\"},\"wordCount\":3426,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/002a254750921dcfd568a99e48240dd1\"},\"articleSection\":[\"C#\"],\"inLanguage\":\"tr\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/#respond\"]}],\"copyrightYear\":\"2025\",\"copyrightHolder\":{\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#organization\"}},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/\",\"url\":\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/\",\"name\":\"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar\",\"isPartOf\":{\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#website\"},\"datePublished\":\"2025-10-27T21:01:23+00:00\",\"description\":\"G\u00fcn\u00fcm\u00fcz\u00fcn modern yaz\u0131l\u0131m d\u00fcnyas\u0131nda kullan\u0131c\u0131lar, uygulamalardan an\u0131nda yan\u0131t beklerler. T\u0131k\u0131r t\u0131k\u0131r \u00e7al\u0131\u015fan, uzun s\u00fcreli i\u015flemler yaparken bile donmayan, ak\u0131c\u0131 bir deneyim sunan yaz\u0131l\u0131mlar art\u0131k bir l\u00fcks de\u011fil, bir beklentidir. Peki, geli\u015ftirdi\u011finiz C# uygulamalar\u0131nda, bir veritaban\u0131 sorgusu, bir API \u00e7a\u011fr\u0131s\u0131 veya karma\u015f\u0131k bir hesaplama gibi zaman alan bir i\u015flem y\u00fcz\u00fcnden kullan\u0131c\u0131 aray\u00fcz\u00fcn\u00fcn (UI) kilitlenmesi veya uygulaman\u0131z\u0131n yava\u015f tepki vermesi sorununu nas\u0131l \u00e7\u00f6zersiniz?\",\"breadcrumb\":{\"@id\":\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/#breadcrumb\"},\"inLanguage\":\"tr\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Anasayfa\",\"item\":\"https:\/\/fatihsoysal.com\/blog\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#website\",\"url\":\"https:\/\/fatihsoysal.com\/blog\/\",\"name\":\"Fatihsoysal.com\",\"description\":\"Blog - Yaz\u0131l\u0131m D\u00fcnyas\u0131 Tecr\u00fcbelerim\",\"publisher\":{\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/002a254750921dcfd568a99e48240dd1\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/fatihsoysal.com\/blog\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"tr\"},{\"@type\":[\"Person\",\"Organization\"],\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/002a254750921dcfd568a99e48240dd1\",\"name\":\"Fatih Soysal\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"tr\",\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/fatihsoysal.com\/blog\/wp-content\/uploads\/2024\/04\/cropped-replicate-prediction-3kgg1hgjn5rgp0cf0p5tr0jw7w-1.png\",\"contentUrl\":\"https:\/\/fatihsoysal.com\/blog\/wp-content\/uploads\/2024\/04\/cropped-replicate-prediction-3kgg1hgjn5rgp0cf0p5tr0jw7w-1.png\",\"width\":512,\"height\":512,\"caption\":\"Fatih Soysal\"},\"logo\":{\"@id\":\"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/image\/\"},\"description\":\"Kullan\u0131m ve kodlama m\u00fckemmeliyetini odak alan uygulamalar olu\u015fturma deneyimine sahip, profesyonel olarak 15+ y\u0131l \u00fczeri deneyime sahip bir yaz\u0131l\u0131m m\u00fchendisi.\",\"url\":\"https:\/\/fatihsoysal.com\/blog\/author\/fatihsoysal\/\"}]}<\/script>\n<!-- \/ Yoast SEO Premium plugin. -->","yoast_head_json":{"title":"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar","description":"G\u00fcn\u00fcm\u00fcz\u00fcn modern yaz\u0131l\u0131m d\u00fcnyas\u0131nda kullan\u0131c\u0131lar, uygulamalardan an\u0131nda yan\u0131t beklerler. T\u0131k\u0131r t\u0131k\u0131r \u00e7al\u0131\u015fan, uzun s\u00fcreli i\u015flemler yaparken bile donmayan, ak\u0131c\u0131 bir deneyim sunan yaz\u0131l\u0131mlar art\u0131k bir l\u00fcks de\u011fil, bir beklentidir. Peki, geli\u015ftirdi\u011finiz C# uygulamalar\u0131nda, bir veritaban\u0131 sorgusu, bir API \u00e7a\u011fr\u0131s\u0131 veya karma\u015f\u0131k bir hesaplama gibi zaman alan bir i\u015flem y\u00fcz\u00fcnden kullan\u0131c\u0131 aray\u00fcz\u00fcn\u00fcn (UI) kilitlenmesi veya uygulaman\u0131z\u0131n yava\u015f tepki vermesi sorununu nas\u0131l \u00e7\u00f6zersiniz?","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/","og_locale":"tr_TR","og_type":"article","og_title":"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar","og_description":"G\u00fcn\u00fcm\u00fcz\u00fcn modern yaz\u0131l\u0131m d\u00fcnyas\u0131nda kullan\u0131c\u0131lar, uygulamalardan an\u0131nda yan\u0131t beklerler. T\u0131k\u0131r t\u0131k\u0131r \u00e7al\u0131\u015fan, uzun s\u00fcreli i\u015flemler yaparken bile donmayan, ak\u0131c\u0131 bir deneyim sunan yaz\u0131l\u0131mlar art\u0131k bir l\u00fcks de\u011fil, bir beklentidir. Peki, geli\u015ftirdi\u011finiz C# uygulamalar\u0131nda, bir veritaban\u0131 sorgusu, bir API \u00e7a\u011fr\u0131s\u0131 veya karma\u015f\u0131k bir hesaplama gibi zaman alan bir i\u015flem y\u00fcz\u00fcnden kullan\u0131c\u0131 aray\u00fcz\u00fcn\u00fcn (UI) kilitlenmesi veya uygulaman\u0131z\u0131n yava\u015f tepki vermesi sorununu nas\u0131l \u00e7\u00f6zersiniz?","og_url":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/","og_site_name":"Kodlar\u0131n Gizemli D\u00fcnyas\u0131","article_published_time":"2025-10-27T21:01:23+00:00","author":"Fatih Soysal","twitter_card":"summary_large_image","twitter_misc":{"Yazan:":"Fatih Soysal","Tahmini okuma s\u00fcresi":"20 dakika"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/#article","isPartOf":{"@id":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/"},"author":{"name":"Fatih Soysal","@id":"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/002a254750921dcfd568a99e48240dd1"},"headline":"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar","datePublished":"2025-10-27T21:01:23+00:00","mainEntityOfPage":{"@id":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/"},"wordCount":3426,"commentCount":0,"publisher":{"@id":"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/002a254750921dcfd568a99e48240dd1"},"articleSection":["C#"],"inLanguage":"tr","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/#respond"]}],"copyrightYear":"2025","copyrightHolder":{"@id":"https:\/\/fatihsoysal.com\/blog\/#organization"}},{"@type":"WebPage","@id":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/","url":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/","name":"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar","isPartOf":{"@id":"https:\/\/fatihsoysal.com\/blog\/#website"},"datePublished":"2025-10-27T21:01:23+00:00","description":"G\u00fcn\u00fcm\u00fcz\u00fcn modern yaz\u0131l\u0131m d\u00fcnyas\u0131nda kullan\u0131c\u0131lar, uygulamalardan an\u0131nda yan\u0131t beklerler. T\u0131k\u0131r t\u0131k\u0131r \u00e7al\u0131\u015fan, uzun s\u00fcreli i\u015flemler yaparken bile donmayan, ak\u0131c\u0131 bir deneyim sunan yaz\u0131l\u0131mlar art\u0131k bir l\u00fcks de\u011fil, bir beklentidir. Peki, geli\u015ftirdi\u011finiz C# uygulamalar\u0131nda, bir veritaban\u0131 sorgusu, bir API \u00e7a\u011fr\u0131s\u0131 veya karma\u015f\u0131k bir hesaplama gibi zaman alan bir i\u015flem y\u00fcz\u00fcnden kullan\u0131c\u0131 aray\u00fcz\u00fcn\u00fcn (UI) kilitlenmesi veya uygulaman\u0131z\u0131n yava\u015f tepki vermesi sorununu nas\u0131l \u00e7\u00f6zersiniz?","breadcrumb":{"@id":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/#breadcrumb"},"inLanguage":"tr","potentialAction":[{"@type":"ReadAction","target":["https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/"]}]},{"@type":"BreadcrumbList","@id":"https:\/\/fatihsoysal.com\/blog\/c-asenkron-programlama-performans-ve-duyarlilik-icin-anahtar\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Anasayfa","item":"https:\/\/fatihsoysal.com\/blog\/"},{"@type":"ListItem","position":2,"name":"C# Asenkron Programlama: Performans ve Duyarl\u0131l\u0131k \u0130\u00e7in Anahtar"}]},{"@type":"WebSite","@id":"https:\/\/fatihsoysal.com\/blog\/#website","url":"https:\/\/fatihsoysal.com\/blog\/","name":"Fatihsoysal.com","description":"Blog - Yaz\u0131l\u0131m D\u00fcnyas\u0131 Tecr\u00fcbelerim","publisher":{"@id":"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/002a254750921dcfd568a99e48240dd1"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/fatihsoysal.com\/blog\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"tr"},{"@type":["Person","Organization"],"@id":"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/002a254750921dcfd568a99e48240dd1","name":"Fatih Soysal","image":{"@type":"ImageObject","inLanguage":"tr","@id":"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/image\/","url":"https:\/\/fatihsoysal.com\/blog\/wp-content\/uploads\/2024\/04\/cropped-replicate-prediction-3kgg1hgjn5rgp0cf0p5tr0jw7w-1.png","contentUrl":"https:\/\/fatihsoysal.com\/blog\/wp-content\/uploads\/2024\/04\/cropped-replicate-prediction-3kgg1hgjn5rgp0cf0p5tr0jw7w-1.png","width":512,"height":512,"caption":"Fatih Soysal"},"logo":{"@id":"https:\/\/fatihsoysal.com\/blog\/#\/schema\/person\/image\/"},"description":"Kullan\u0131m ve kodlama m\u00fckemmeliyetini odak alan uygulamalar olu\u015fturma deneyimine sahip, profesyonel olarak 15+ y\u0131l \u00fczeri deneyime sahip bir yaz\u0131l\u0131m m\u00fchendisi.","url":"https:\/\/fatihsoysal.com\/blog\/author\/fatihsoysal\/"}]}},"yoast_meta":{"yoast_wpseo_title":"","yoast_wpseo_metadesc":"","yoast_wpseo_canonical":""},"amp_enabled":true,"_links":{"self":[{"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/posts\/32966","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/comments?post=32966"}],"version-history":[{"count":0,"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/posts\/32966\/revisions"}],"wp:attachment":[{"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/media?parent=32966"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/categories?post=32966"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fatihsoysal.com\/blog\/wp-json\/wp\/v2\/tags?post=32966"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}