{"version":"1.0","provider_name":"Kodlar\u0131n Gizemli D\u00fcnyas\u0131","provider_url":"https:\/\/fatihsoysal.com\/blog","author_name":"Fatih Soysal","author_url":"https:\/\/fatihsoysal.com\/blog\/author\/fatihsoysal\/","title":"Pixel Art Kuma\u015f Animasyonu: Unity Shader \u0130le","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"oYDlwzFJUA\"><a href=\"https:\/\/fatihsoysal.com\/blog\/pixel-art-kumas-animasyonu-unity-shader-ile\/\">Pixel Art Kuma\u015f Animasyonu: Unity Shader \u0130le<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/fatihsoysal.com\/blog\/pixel-art-kumas-animasyonu-unity-shader-ile\/embed\/#?secret=oYDlwzFJUA\" width=\"600\" height=\"338\" title=\"&#8220;Pixel Art Kuma\u015f Animasyonu: Unity Shader \u0130le&#8221; &#8212; Kodlar\u0131n Gizemli D\u00fcnyas\u0131\" data-secret=\"oYDlwzFJUA\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n<\/script>\n","description":"Pixel art'\u0131n nostaljik cazibesi ve Unity'nin g\u00fc\u00e7l\u00fc oyun motorunun birle\u015fimi, benzersiz ve etkileyici g\u00f6rseller olu\u015fturmak i\u00e7in m\u00fckemmel bir f\u0131rsat sunuyor. Ancak, statik pixel art'\u0131 hareketlendirmek ve ona ger\u00e7ek\u00e7i bir kuma\u015f dokusu kazand\u0131rmak, \u00f6zellikle shader programlama konusunda yeniyseniz, olduk\u00e7a zorlay\u0131c\u0131 olabilir. Bu makalede, Unity shader'lar\u0131n\u0131 kullanarak pixel art kuma\u015f animasyonunu ad\u0131m ad\u0131m nas\u0131l olu\u015fturaca\u011f\u0131n\u0131z\u0131, temel kavramlardan ileri d\u00fczey tekniklere kadar detayl\u0131 bir \u015fekilde ele alaca\u011f\u0131z. \u00d6\u011frenme yolculu\u011funuzda size rehberlik edecek bu kapsaml\u0131 rehber, pixel art animasyonlar\u0131n\u0131z\u0131 bir \u00fcst seviyeye ta\u015f\u0131man\u0131za yard\u0131mc\u0131 olacakt\u0131r."}